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Thursday 30 June 2011

Chapter 2 - Character Formating II (PageMaker)


PostScript Type I Fonts vrs. TTF Fonts:
What-you-see-is-what-you-get technology, and thereby desktop publishing, came into being when Adobe Systems announced Post Script. Type I Fonts are a part of the PostScript concept. When you send an ASCII code from the keyboard, PostScript generates the appropriate mathematical function for the Quadratic Bezeir Curves that form the outlines of each character keyed in. When you install a PostScript printer, it brings along thirty five or so Type I fonts. Adobe Type Manager (ATM, which comes bundled with many applications and printer devices) brings in another set of Type I fonts. Additional Type I fonts are available from the font libraries from Adobe. Type I fonts are claimed to be more elegant than other types. Virtually all digital typesetting devices and pre-press machines (imagesetters) work with Type I fonts alone.

At one point of time, Microsoft and Apple Corporation agreed that the monopoly on PostScript enjoyed by Adobe is not good for their business. So they jointly developed the True Type font that work equally well under Windows or Apple’s operating systems. The name True Type signifies that the screen font is true and faithful to the printed version. When you install Windows, you automatically install a number of TTF fonts. You can use TTF fonts for all your publishing needs even if your work will ultimately go through a PostScript device such as an Imagesetter. ATM will see to it that the fonts are properly interpreted by the PostScript device. However, clash is bound to occur when you use a TTF font that has the same name as a PostScript font that the imagesetter driver has on board. Symbol font is an example. Bullets and Em dashes (both TTF Symbols) would print differently than expected on a PostScript printer or imagesetter.

Selecting Sizes:
Character sizes are measured in points. The larger the point size in a particular font, the larger the character. There are 72 points to an inch. Body text is usually in the 10 to 12 points range; subheads are usually around 14 points; and headlines are 20 points and up.

The character sizes cab be adjusted by selecting the Type > Size (Fig.1), and choosing a particular size. The Other (fig 2) option on the Size submenu lets you enter type sizes that are not on the list. In the Other Point Size (fig 3) dialog box, you can enter type sizes in increments as small as a tenth of a point.






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Add and Subtract blending modes (1) Adobe Bridge (1) Applying transformations (1) Artistic (1) blending effects (1) Blur (1) Brush Stroke (1) change the color of frozen areas (1) Choosing preset page views (1) Creating New Images (1) Creating temporary masks in Quick Mask mode (1) delete (1) delete a wire frame (1) Digimarkmarc filters (1) distort (2) Duplicating layers (1) Editing Menus (1) Filters - Choosing effect (1) Filters - Defining undistorted areas (1) flip or rotate (1) Freezing and thawing areas (1) Guidelines for using the History Palette (1) Improving performance (1) Loading a selection into an image (1) Loading images and textures (1) Making Color adjustment (1) Making Sticky Note (1) manipulate the object in three dimension (1) masks (1) Noise (3) or apply perspective (1) or hide a color sample (1) Pagemaker Tutorial - Basic (1) Pixelate (1) reconstruct areas to match distortions (1) Reconstructing distortions (1) Render (1) Replace Color Command (1) rotate (2) Save Changes in the Current File (1) Saving a mask selection (1) Saving Image Files (1) scale (1) Seeing the color values of pixels (1) Sharpen (1) show or hide frozen areas (1) Sketch (1) Stylize (1) Texture (1) the eyedropper or color sampler tool (1) Tips for creating special effects (1) To apply multiple types of transformations (1) To change the Quick Mask options (1) To load a saved selection using shortcuts (1) To repeat a transformation (1) To use the eyedropper tool and Color palette (1) Transforming and manipulating objects (1) use the Info palette (1) Using History Palette (1) Using texture and glass surface controls (1) using the Apply Image command (1) Using the Calculations command (1) Using the Liquify command (1) Using the Liquify dialog box (1) Viewing Pages (1) Working with Palettes (1)